![]() This synergizes excellently with the Badass skill shearing a full 75% of the damage of the first shot to hit the Vanguard on every turn means they are more or less guaranteed to come out nearly unscathed. Picking up the Distraction skill allows the Vanguard to force enemies to fire on them, taking the heat off of other team mates under threat. The Warden branch, in particular, allows for the creation of an exemplary tank. If the player wants the Vanguard to be a dominant offensive force, skills found in the Warden and Shock Trooper trees are ideal. From the basics everyone should have to niche ones needed to make a proper specialist, here are some skills a good Cog commander should not be without. This guide aims to give a few such combos, breaking down some top skills in each class. But, with all the available options, what is the best way to go? Which skills come together to craft the perfect soldier? While there is no right answer - player choice is key, after all - there are some skills that just work well together. The branching trees grant each of the five classes countless ways to alter their playstyle and combat capabilities, adding active abilities and passive buffs that help shape battles in new and interesting ways. At the heart of that particular aspect of the game is the skill system. Players now may choose how their characters look, how they act, and, importantly, how they fight. The game allows players a degree of character customization unheard of in previous entries in the franchise. Luckily, in addition to taking the series into a whole new genre, turn-based tactical shooter Gears Tacticshas heartily embraced the idea of free and individualized choice. A lot of movement is not going to help anybody and can leave him open to get killed.Related: Gears Tactics Review: XCOM Meets Gears of War While it is mighty, not every mission will be useful for having a heavy. If you want to guarantee kills this way, then grab the passive At The Ready skill to boost up any explosive damage. To continue knocking the Locusts back, use your Boom Grenade that will decrease their movement. If you kill something with Explosive Shot, the corpse will blow up, killing or knocking back anyone in its radius. Like the Scout, explosives will be your best friend when having a Heavy in your squad. ![]() Using the right skills, you can utilize this to beef up your defenses and health. Staying in any cover is key, and if you stay where you are to fire at whatever moves continuously, it will grant the Anchored bonus, allowing for accuracy and damage buffs to come in. The final class in our guide for Gears Tactics is the Mulcher carrying Heavy operator. Paladin – Keeps tank elements with a mix of support skillsĪ look at the Heavy skill tree (Credit: Coalition/Xbox Game Studios).Assault – DPS based on health and buffs.Warden – Reduce damage intake and self-revive. ![]() Meanwhile, using the shorter range of Breach will open up additional damage dealt to incoming aliens. Intimidate will push them off of cover and stop specific skills like a sniper who has one of your characters pinned down. Getting in the faces of the Locust seems dangerous, which is why each turn regenerates a portion of health in case you are away from a medic, which we will get to shortly.įinally, when surrounded, you can debuff enemies. To add to that close combat, the Bayonet Charge will allow for a straight charge to kill an enemy instantly. The range goes from close to mid-range with longer distances, greatly reducing accuracy. This class gets dirty by going straight into the action as an independent operator. A look at the Vanguard skill trees (Credit: Coalition/Xbox Game Studios)Įvery game needs a tank, and that is where the Vanguard comes in.
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